M2 Marauders World of Sea Battle

"The sea remembers no mercy, and neither do we."

Join the Fleet

Cutthroats with Class

We are mature and sail to have fun. M2 plays to win, but also takes our losses with grace.

Chat ragers need not apply.

Who We Are

Born from cannon smoke and forged by the tides

The M2 Marauders are a pirate guild sailing under one flag in World of Sea Battle. We answer to no crown, owe nothing to merchants, and bow to no fleet. What we want, we take together.

Founded and led by Tiburon, M2 was built on a simple principle: strength through unity. Under Tiburon's command, every member of our fleet, from fresh deckhands to seasoned captains, earns their place through loyalty, skill, and the will to fight.

We engage in port wars, coordinate fleet scale PvP assaults, run profitable trade routes under armed escort, and control territory across the Archipelago. Whether it's a 1v1 skirmish or a full guild siege, M2 shows up ready.

Pirate
Faction
PvP
Focus
🌎
Active
Status
🛡
All
Time Zones

Our Pillars

The three principles that guide our fleet

Domination

We fight to control the seas. Port wars, blockades, fleet battles. M2 Marauders take territory and hold it. Every engagement is an opportunity to expand our reach.

Brotherhood

A fleet is only as strong as its weakest ship. We train together, fight together, and share the spoils. No member gets left behind in hostile waters.

Relentless

We don't retreat. We regroup. M2 adapts to every challenge, learns from every battle, and comes back harder. The seas fear those who refuse to sink.

Guild Ranks

Rise through the fleet and prove your worth

👑

Admiral: Tiburon

Guild founder and leader. Sets the course for M2, commands in large scale operations, and has final say on all guild matters.

Commodore

Senior officers. Lead fleet squadrons, coordinate port wars, and manage recruitment. Trusted with command in the Admiral's absence.

Captain

Proven fighters. Can lead small group operations, mentor newer members, and have a voice in strategy discussions.

Sailor

Full guild members. Completed their trial period, active in fleet operations, and expected to show up when the guild calls.

📌

Deckhand

New recruits on a trial period. Learning the ropes, getting to know the crew, and proving they belong in M2.

The Marauder's Code

Even pirates have rules

☤ Articles of M2 ☤

  1. Loyalty to the fleet above all. When M2 calls, you answer. Guild operations take priority over solo play when active.
  2. No friendly fire. Attacking fellow M2 members or allied guilds is grounds for immediate removal.
  3. Respect the chain of command. In battle, follow orders from your ranking officer. Debate strategy after the fight, not during.
  4. Stay active or communicate. Life happens. Just let us know. Unexplained inactivity over 14 days may result in removal.
  5. Share intel. Enemy fleet movements, trade routes, port vulnerabilities. Information wins wars. Report what you see.
  6. No toxicity. Trash talk the enemy, not your crewmates. We win and lose together with respect.
  7. Represent M2 with pride. Your actions reflect the guild. Fight hard, play smart, and leave them remembering our flag.

Join the Fleet

We're always looking for fearless sailors

Think you've got what it takes to fly the M2 flag? We're recruiting active players who want more than solo sailing. If you're ready for coordinated fleet combat, port wars, and a crew that has your back, we want to hear from you.

Active in World of Sea Battle
Pirate faction (or willing to switch)
Working mic for fleet coordination
Team player mentality
Available for guild events
18+ preferred
Join Our Discord